Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Jul 15, 2006, 12:02 AM // 00:02   #1
Wilds Pathfinder
 
Join Date: Jul 2005
Advertisement

Disable Ads
Default Fix The Broken Class

Something has to be done about assassins. They are hated in pve, they are only used in PvP by newbs in RA and as a ganker in GvG. Do something about this.

Don't you think its a real slap in the face that Anets tank does so far and away more damage than their damage melee class.

A sin is a joke, it can spike, sure, but it can't spike any better than an axe or hammer warrior. It does about the sustained damage of an ele and is the most incredibly easiest class to shut down. Daggers do so little damage its 100% about combos. One skill.. spirit of failure, price of failure, guardian, aegis, or any other skill that can stop an attack from landing. These things hardly phase a warriors gameplan but a sin, you miss 1 hit in that combo and your screwed. Even with a 3 hit combo and a 25% chance to miss lead - offhand - dual you have a 50% chance of not getting to the dual, and a 50% chance one of your dual attacks miss. Say your using horns - spider - fangs. You have a statistically less than a 9% chance of getting to that second dual attack. Thats only with a 25% chance to miss, mesmer puts spirit of failure on you and your the best mana battery since prenerf bip!! Oh and I didn't mention how brutal SS or empathy is on a sin compared to war.

I propose
1. If an attack fails/misses/blocked/evaded it should recharge instantly.
2. If an attack fails/misses/blocked/evaded the next attack in the combo should be stopped rather than spending the energy and going through the motion.
3. Sin skills should have a major recharge reduction. Moebius and promise are so far and beyond unreliable in pvp they aren't useable.

If you do something about your class they might be used.

Last edited by TadaceAce; Jul 15, 2006 at 12:14 AM // 00:14..
TadaceAce is offline   Reply With Quote
Old Jul 15, 2006, 12:08 AM // 00:08   #2
Grotto Attendant
 
makosi's Avatar
 
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
Default

Nobody used mesmers for months when prophecies was released. Think about that.
makosi is offline   Reply With Quote
Old Jul 15, 2006, 12:08 AM // 00:08   #3
Banned
 
fiery's Avatar
 
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
Default

Isn't there skills to stop fails/misses/blockage/evasion? If the skills instantly recharge than it's gunna be spike city in PVP, and non-stop chain attacking than GVG would really have a ton more assassins in groups.
fiery is offline   Reply With Quote
Old Jul 15, 2006, 12:18 AM // 00:18   #4
Academy Page
 
Join Date: May 2006
Guild: Frenzy Heal Sig [FhS]
Profession: N/
Default

assassins, like mesmers, are very powerful in the right hands. they are the most difficult proffessions to play and few understand them. this is why they are hated in pve, as most people just dump a random build together and kamikaze in.

assassins have a major advantage over warriors, they can stop attacking and restart instantly.

if u think ss and empathy are deadly against an assassin, u realy don't understand an assassins capabilities. assassins can stop attacking with it on and attack with thier combo when needed taking minimum dmg, and kill a target or greatly dmg in 3 skills.
nataku_05 is offline   Reply With Quote
Old Jul 15, 2006, 02:38 AM // 02:38   #5
Furnace Stoker
 
Terra Xin's Avatar
 
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
Default

Quote:
Originally Posted by makosi
Nobody used mesmers for months when prophecies was released. Think about that.
That is absolutely true, once the top markers start developing guides and cookie cutter builds, assassins will be a force to reckon with.
Terra Xin is offline   Reply With Quote
Old Jul 15, 2006, 02:45 AM // 02:45   #6
Furnace Stoker
 
Dr Strangelove's Avatar
 
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
Default

Clearly you have never been attacked by a skilled assassin in PvP. Personally, I wet my little monk loincloth when i see one of them coming for me. Warriors, meh, they can DPS, but it takes an awful lot of DPS to take a monk down.
Dr Strangelove is offline   Reply With Quote
Old Jul 15, 2006, 03:11 AM // 03:11   #7
Wilds Pathfinder
 
killer toast's Avatar
 
Join Date: Jul 2005
Guild: im a guild RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO so not gonna waste time
Profession: W/Mo
Default

<----runs assassin in hoh thanks for saying im a noob -.- well when i use my sin i destroy most things since they attack so fast its almost a 1 man spike team only problem is that they die in 2 seconds but nothing a good prot spirit wont fix
killer toast is offline   Reply With Quote
Old Jul 15, 2006, 03:20 AM // 03:20   #8
Wilds Pathfinder
 
Join Date: Jul 2005
Default

Quote:
Originally Posted by fiery
Isn't there skills to stop fails/misses/blockage/evasion? If the skills instantly recharge than it's gunna be spike city in PVP, and non-stop chain attacking than GVG would really have a ton more assassins in groups.
Yeah but having to take these stances and what not (way of the fox sucks and you know it) ruins the build. And if you would read the post again they only instantly recharge if they fail/miss/blocked/evaded and they aren't exactly gonna get spammed cause that is gonna be very mana heavy.
Quote:
Originally Posted by Terra Xin
That is absolutely true, once the top markers start developing guides and cookie cutter builds, assassins will be a force to reckon with.
Are you kidding me, when prophecies came out groups of wammos were a force to be reckoned with. People are smarter now, they have come up with builds and they just don't compare.
Quote:
Originally Posted by Dr Strangelove
Clearly you have never been attacked by a skilled assassin in PvP. Personally, I wet my little monk loincloth when i see one of them coming for me. Warriors, meh, they can DPS, but it takes an awful lot of DPS to take a monk down.
um yeah are we talking about RA here where the warriors are all wammos? Just put up guardian and they have a less than 10% chance to even get to a dual attack. Dps is everything beyond newby 4v4 pvp. Its possible to 1 man spike a solo monk with knockdown but not with another one healing him. Your occasional spike is like a lone blood spiker, it doesn't work and just equates to bad dps.
Quote:
Originally Posted by Killer Toast
<----runs assassin in hoh thanks for saying im a noob -.- well when i use my sin i destroy most things since they attack so fast its almost a 1 man spike team only problem is that they die in 2 seconds but nothing a good prot spirit wont fix
um you know they attack the same speed as an axe or sword... they're double attack will make you think otherwise but even when they double attack there damage is only 14-34... really if you equate str into the picture a standard axe attack does about that.


Another thing I forgot to mention, when they made absorbtion only physical the sin doesn't get any help on their extreme weakness against warriors.

Last edited by TadaceAce; Jul 15, 2006 at 03:29 AM // 03:29..
TadaceAce is offline   Reply With Quote
Old Jul 15, 2006, 03:22 AM // 03:22   #9
Banned
 
Hidden in the Mist's Avatar
 
Join Date: May 2006
Default

I like The Last Pride's way of using Assassins in the final battle between them and War Machine.
Hidden in the Mist is offline   Reply With Quote
Old Jul 15, 2006, 03:28 AM // 03:28   #10
Wilds Pathfinder
 
killer toast's Avatar
 
Join Date: Jul 2005
Guild: im a guild RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO so not gonna waste time
Profession: W/Mo
Default

i use a/w with frenzy+when he gets a dual attack it looks faster oh and with a single attack my assassin is doing like 38 to monks are you sure you have a max weapon?

Last edited by killer toast; Jul 15, 2006 at 03:36 AM // 03:36..
killer toast is offline   Reply With Quote
Old Jul 15, 2006, 03:41 AM // 03:41   #11
Wilds Pathfinder
 
Join Date: Jul 2005
Default

Quote:
Originally Posted by killer toast
i use a/w with frenzy+when he gets a dual attack it looks faster oh and with a single attack my assassin is doing like 38 to monks are you sure you have a max weapon?
.... no comment necessary
TadaceAce is offline   Reply With Quote
Old Jul 15, 2006, 03:43 AM // 03:43   #12
Forge Runner
 
kvndoom's Avatar
 
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
Default

Quote:
Originally Posted by Dr Strangelove
Clearly you have never been attacked by a skilled assassin in PvP. Personally, I wet my little monk loincloth when i see one of them coming for me. Warriors, meh, they can DPS, but it takes an awful lot of DPS to take a monk down.
I always position myself next to the monk when I see one coming. I've seen the Aura of Displacement + Horns of the Ox + Falling Spider so many dozens of times that I can telegraph it 90% of the time. And all I have to do is stand there and HotO fails, and then of course Falling fails, and then I proceed to unleash hot fury (Rock 'n Roll Racing FOREVER) on the poor Assmonkey until he cancels AoD and rethinks his strategy (or dies a 6 second death due to overextending).

Now a really good assassin will see what I'm doing and try for a more vulnerable target (which the monk will heal) or wait until I'm forced to move away from the monk before trying his combo.

But really good assassins are lacking thus far. I've seen a lot more good Rits emerge over the past few weeks, then again Ritual Lord makes playing Rit way too easy, but the number of skilled assassins is lacking. I've seen really good ones and yes they are a force to be reckoned with, but the learning curve is pretty high for assassins, and unfortunately they have become chapter 2's wammos. Which is not good since they're not made to tank.
kvndoom is offline   Reply With Quote
Old Jul 15, 2006, 03:45 AM // 03:45   #13
Ascalonian Squire
 
zeracore's Avatar
 
Join Date: Jul 2006
Guild: The Clan Of The Dunklee
Default

assassins are fun
scorpion wire + caltraps (best wary to deal with a kite)
assassin Mesmer with aura of displacement + blackout (great against hard targets such as good monks, mm , and any thing Al's that is using skill provided you have another player finish the target off for you why the target is defenseless)
zeracore is offline   Reply With Quote
Old Jul 15, 2006, 04:00 AM // 04:00   #14
Banned
 
Join Date: Feb 2006
Default

Quote:
Originally Posted by TadaceAce
I propose
1. If an attack fails/misses/blocked/evaded it should recharge instantly.
2. If an attack fails/misses/blocked/evaded the next attack in the combo should be stopped rather than spending the energy and going through the motion.
3. Sin skills should have a major recharge reduction. Moebius and promise are so far and beyond unreliable in pvp they aren't useable.
Rigor Mortis?
Ira Blinks is offline   Reply With Quote
Old Jul 15, 2006, 04:06 AM // 04:06   #15
Wilds Pathfinder
 
Join Date: Jul 2005
Default

Quote:
Originally Posted by Ira Blinks
Rigor Mortis?
Honestly how many people use rigor mortis. Your not gonna have a curse necro 99.85% of the time. I doubt most people even know what rigor mortis does its so underused.
TadaceAce is offline   Reply With Quote
Old Jul 15, 2006, 04:07 AM // 04:07   #16
Lion's Arch Merchant
 
Khift's Avatar
 
Join Date: Jun 2005
Guild: Ego Trip From Rank [ZERO]
Profession: P/
Default

Quote:
Originally Posted by makosi
Nobody used mesmers for months when prophecies was released. Think about that.
What are you smoking? Mesmers have always been in use, in PvP at least.
Khift is offline   Reply With Quote
Old Jul 15, 2006, 06:00 AM // 06:00   #17
Wilds Pathfinder
 
Join Date: Jul 2005
Default

It would be great if you guys went like:
1. Maybe
2. Yes
3. I don't care
TadaceAce is offline   Reply With Quote
Old Jul 15, 2006, 06:11 AM // 06:11   #18
Academy Page
 
Tongloid Tarthwood's Avatar
 
Join Date: Dec 2005
Location: England
Guild: Archangels Revenence
Profession: E/R
Default

I like assasins for three reasons, which I shall now highlight for you.

1)They are easy to kill if you cast blinding flash on them.

2)As an ele, if I have an assasin secondary, I can run away much faster than normal from domination mesmers.

3)OMFG H0W caN U NOT LYK ASSASIN. tHEY ARE UB3R N1NJA!!1

For these three reasons, I conclude that the assasin is good as it is.
Tongloid Tarthwood is offline   Reply With Quote
Old Jul 15, 2006, 06:20 AM // 06:20   #19
Forge Runner
 
Dougal Kronik's Avatar
 
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
Default

Quote:
Originally Posted by TadaceAce
It would be great if you guys went like:
1. Maybe
2. Yes
3. I don't care
4. No.
Dougal Kronik is offline   Reply With Quote
Old Jul 15, 2006, 06:33 AM // 06:33   #20
Furnace Stoker
 
Dr Strangelove's Avatar
 
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
Default

Yes, counters to assassins exist and yes, they are easy to kill. The fact remains, assassins are excellent for taking advantage of a small vulnerability in an enemy formation. Just like the class description says, they strike at vulnerable areas. Yes, if you're prepared and waiting for the sin to attack, he's not going to do a lot. When that same sin catches a warrior overextending even a little bit, he extracts the price in blood very quickly.

They aren't warriors, they aren't invincible, they are extremely painful when used well.
Dr Strangelove is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
HoH Broken Squallox The Riverside Inn 5 Sep 08, 2005 05:22 PM // 17:22
savanus Sardelac Sanitarium 0 Aug 25, 2005 08:57 AM // 08:57
apostasy Questions & Answers 2 May 20, 2005 07:21 AM // 07:21
Adacia Calla The Riverside Inn 3 May 09, 2005 04:49 AM // 04:49


All times are GMT. The time now is 04:37 PM // 16:37.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("